Lights/Shapes software

Trevor_swfyc

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like this

<A target="_blank" HREF=http://www.capitalsailing.com/lights.html>http://www.capitalsailing.com/lights.html</A>

Trevor

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MarkV

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Two ways to do the link thing
{url}add the link here{/url} this simply makes the link text clickable
{url=link address}some other text {/url} this makes the "some other text" clickable

You MUST use square brackets not curley ones as I have used. (If I used square ones it would have done it). Simley faces and colours are done in a similar way see the help - markup tags page /forums/images/icons/smile.gif

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AIDY

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Yanita <A target="_blank" HREF=http://www.ybw.com/faq/2.22.html> Link information here </A>

<hr width=100% size=1>/forums/images/icons/wink.gif <font color=blue> Regards Andy </font color=blue>
 

Althorne

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Like this I hope, my first time, here goes
<A target="_blank" HREF=http://www.capitalsailing.com/lights.html>http://www.capitalsailing.com/lights.html</A><P ID="edit"><FONT SIZE=-1>Edited by Althorne on 06/10/2004 16:07 (server time).</FONT></P>
 

wooslehunter

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Thanks - a bit simple but better than the RYA flip cards. You can rotate the lights and it includes bouyage & port control lights.

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BlueMan

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<A target="_blank" HREF=http://www.rulesmaster.com>http://www.rulesmaster.com</A> is where you want to go. Excellent product. Bought it after a demo at SIBS in 2003.

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Koeketiene

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Best of all - it's free!!!
Everything else is costing me money.

Sorry - not so nice letter from the bankmanager today, so bit upset.
At the moment the boat is sucking up money faster than I can make it. I think I'll raise myself some stealth taxes, or stop feeding the kids.

<hr width=100% size=1>Experience is a good teacher, but she sends in terrific bills.
 

macd

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I wonder if there's a confusion between learning and revising/self-testing. To my mind flip cards (or any software what mimics the same principle) are an utterly gruelling and useless way of learning -- as distinct from getting a friend to help you discover what you've already learned.

Tackle lights & shapes methodically -- and there is a method in there, although it's not immediately obvious -- and you can fit everything you need to know comfortably on one side of a sheet of A4. First trick is to distinguish nav lights from those which tell you what a vessel's up to; extrapoliate from that to towing; then add anchoring plus a few oddballs such as minesweepers. It really is a lot simpler than it looks.

Mind you, no method quite prepares you for identifying a vessel with a handful of 25 watt bulbs utterly overwhelmeed by 10kW of working lights. If you see anything at sea that looks like a RYA card, you can confidently ram it, because it probably is just that: a card.

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BrendanS

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Quite. Most people work on the relatively sane assumption of working out if it's a similar sized vessel, or an enormous one. Then if they can see starboard or port lights which give an idea of direction. Then how to best avoid a collision if that's required. Most of the actual navigation lights are almost an irrelevance in real life as the navigation lights are usually drowned out by deck lights, cabin light (ferries) and working lights (trawlers and such like) from any distance

<hr width=100% size=1>Me transmitte sursum, caledoni
 

Andrew_Fanner

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Ask the RNLI nicely and they will send you their lights/shapes, and indeed the rest of it, on a CD. I have one and it's on the children's task list for the winter (and they look forward to this).

Worth doing the helming sim as well, it determines if you know how to react to some of the lights and shapes, as well as some buoyage. At night is a new world of potential embarassment:)

<hr width=100% size=1>Two beers please, my friend is paying.
 
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