DaveParry
New member
I am trying to learn the lights and shapes from the ColRegs, and am trying to come up with mnemonics to help remember them. Can't help thinking that someone must have done this before, so please let me know any good ones you use. I appreciate they can mean a lot more if you think of them yourself, and maybe nothing to someone else, but here are my efforts so far anyway:
Restricted Ability to Manoeuvre (Well) - RAMW - Reds and Middle White (red/white/red)
Constrained by Draught - CBD - Cylinder of Blood Displayed (3 vertical reds) or vertical cylinder by day.
Not Under Command (eg. steering or power failure). Skipper says 'Bloody Hell' - so lights one red for each word (2 vertical reds). In the day he says 'Balls' and hoists two of them.
Vessels Aground - imagine the same skipper with the engine failure. He already had two reds, so now puts on the anchor lights too. (White over two reds). In the day he adds another ball to the two up already.
Restricted Ability to Manoeuvre (Well) - RAMW - Reds and Middle White (red/white/red)
Constrained by Draught - CBD - Cylinder of Blood Displayed (3 vertical reds) or vertical cylinder by day.
Not Under Command (eg. steering or power failure). Skipper says 'Bloody Hell' - so lights one red for each word (2 vertical reds). In the day he says 'Balls' and hoists two of them.
Vessels Aground - imagine the same skipper with the engine failure. He already had two reds, so now puts on the anchor lights too. (White over two reds). In the day he adds another ball to the two up already.