Ok confession time I'm rusty

Re: Ok confession time I\'m rusty

Very long-lived and hardy tree. Ironically, reputed to help with memory loss


Oh yeah... I'd forgotten that....
 
Re: Ok confession time I\'m rusty

[ QUOTE ]

How does anyone else remember them without using them all the time?

Ian

[/ QUOTE ]

No - every time I teach a YM course I have to revise them. Remember the basics, but lights and sounds? No.
 
Re: Ok confession time I\'m rusty

[ QUOTE ]
here:

Ginko Biloba

[/ QUOTE ]

does it say that if you have a female tree you'll regret it: when you tread on its dropped fruit, you'll think someone forgot the doggy-poo-bag....

that is what I found out when the prof sent me off to collect G. biloba seeds from the botanical garden yiuk! /forums/images/graemlins/mad.gif It was like having to unblock a Jabsco loo after a heavy curry.. just to keep it boaty /forums/images/graemlins/laugh.gif
 
Re: Ok confession time I\'m rusty

If to starboard red appear
'tis your duty to keep clear
and do as judgement says is proper
port or starboard, back or stop her

If both lights you see ahead
There's no danger
do not dread
starboard turn (port your helm)
and show your red

If upon your port is seen
another vessel's light that's green
then stand-on's all that you should do
for green to port keeps clear of you
 
Re: Ok confession time I\'m rusty

[ QUOTE ]
No - every time I teach a YM course I have to revise them. Remember the basics, but lights and sounds? No.

[/ QUOTE ]

Is it really so difficult?

Basic for all vessels except very small: red port, green starboard, white astern

For power vessels, add two steaming lights (but small ones can get away with one if they want)

Two reds: NUC (due to some excepional circumstance)

Red-white-red: Restricted in ability to manoeuvre (because of the job it's doing)

Three reds: Constrained by draught.

Colour over white: fishing (green for trawling, red for anything else)

Extra steaming lights: one extra (two on same mast), tug with short tow; two extra (three on same mast), long tow.

Yellow over white at the stern: there's a tow rope between me and something astern!

Anchored: one white near bow. If big, another, lower, at the stern. If v. big, deck lights.

Aground: combination of anchored and not under command.

If you know those lights, you'll probably pass, and it's only ten lines. Day-shapes and sound signals are even easier.

I haven't looked at the book for the last year, and I've only sailed for six days in the last six months. Once you know them properly, you'll remember them.
 
Re: Ok confession time I\'m rusty

Ian

Play with this little TUTOR (if it doesn't open automatically, right click, then click on Save Target As).

I originally found it on the BlueMoment website, but the link there is no longer working.

Have fun.
 
Re: Ok confession time I\'m rusty

or an Isolated danger mark is 2 white flashes F---k off , F---k off ..
and so on !!!
Cheers Bob E..

[/ QUOTE ]


/forums/images/graemlins/laugh.gif /forums/images/graemlins/laugh.gif /forums/images/graemlins/laugh.gif
 
Re: Ok confession time I\'m rusty

[ QUOTE ]
thanks for that - i reckon i can remember the basisc, it's the "what is the sound signal for the last vessel in a tow" - restricted viz, type stuff that i've forgotten and it's frustrating.

Ian

[/ QUOTE ]It helps if you know morse:

The sound signal for the last vessel in a tow is one long and three short which is the letter 'B' for 'Behind'

All the 'difficult or dangerous' vessels sound One long and two short which is 'D'.

If you remember the Flag for a pilot vessel is 'H' its not difficult to remember (if you know morse) that the sound signal is four short which is 'H'
 
Re: Ok confession time I\'m rusty

I am disturbed by the number of people who yet again admit to 'just keeping out of the way' of anything commercial. Most commercial vessels are driven to distraction by the unpredictable antics of boats 'just keeping out of the way'.

If you are in constricted waters commercial vessels almost always have right of way.

In open waters obey the IRPCS (but don't stand on stupidly).

Rant over.
 
Practical difficulties

I always have difficulties with fishing boats at night. They have so many lights I cant work out which way they are going let alone which lighs are supposed to mean something. In any case they are unpredictable in their courses and are happy - probably delighted - to turn onto a collision course. I tend to find myself frantically motoring away from them at a lower speed than they move - very nasty. Luckily we sail in the Baltic where there are'nt an nights.
 
Re: Practical difficulties

[ QUOTE ]
I always have difficulties with fishing boats at night. They have so many lights I cant work out which way they are going let alone which lighs are supposed to mean something. In any case they are unpredictable in their courses and are happy - probably delighted - to turn onto a collision course. I tend to find myself frantically motoring away from them at a lower speed than they move - very nasty. Luckily we sail in the Baltic where there are'nt an nights.

[/ QUOTE ]

Generally speaking, any fishing vessel moving quickly is not "engaged in fishing". Trawlers rarely trawl at more than about 3 knots, and (theoretically) should turn off their fishing lights (and take down their day shapes) when they stop trawling to move to another spot or return to harbour. Remember the definition: "any vessel fishing with nets, lines, trawls or other fishing apparatus which restrict manoeuvrability". The trouble is that no authority enforces the rules, so we are forced into believing what we see, even though we may know that it is wrong.

Any comments from Fisherman gratefully received.
 
Re: Practical difficulties

"and take down their day shapes"

Most of those on Portsmouth Harbour seem to have them welded to their masts

Espescially the buggers that trawl through the moorings pulling up the sinkers /forums/images/graemlins/frown.gif
 
Top