2019 Late Season Video

After the overwhelming response to my question, I can say that everyone is wrong:disgust: (yes I know only Porto replied, I guess that comes from trying to hijack Hurricane’s thread. Obviously he is much more interesting :()
In fact it is Lake Geneva! Mid October it was so hot that I was wearing shorts even at night. If I had got my phone camera out in time I would have photographed the Riva with the Swiss flat zooming past. That would be a better clue;)
Thanks Porto for making sure I don’t feel forgotten :(:p
 
When I used to work on cricket some of the cameramen would get so bored they would lock off the static wide shot. Even though it was a static shot, as soon as they did the director would notice. The point is something done manually isn't quite perfect, and is all the better for it. Electronic music versus an instrument etc. it sort of breathes. So don't figure out the active track because you are very good indeed at panning manually. I'd label active track as the "roof surveyor" setting :) BTW one zoom in particular caught my eye because the pace of it was too constant. That would have been an electronic zoom from what you are saying. If there is a setting for the zoom speed to be a sine wave rather than a square wave I may not have noticed. (but that is me being super picky I'd be delighted with a video that good myself!!)

Thanks M
Good points.
For the record, the drone itself doesn't have a zoom - the only way that is achieved (and there was some on the video) is to actually fly the drone nearer/further away from the subject.
But I also did some zooming during the editing on the PC.
I hadn't thought of using a non linear zoom/pan.
So, I have just reloaded the project and looked at the clips where I used the PC software to zoom/pan.
And, yes, the tool that I used has three parameters - linear, discrete and smooth.
From the little icons that are associated with the three parameters, it seems that linear (the one that I used) does what it says - from the start of the zoom/pan, it applies a constant transformation until it reaches the end of the zoom/pan. Smooth seems to apply the most at the middle and least at the beginning/end of the transformation. I don't know what discrete does but its icon seems to imply that it does the opposite of smooth (but that doesn't make sense). I will have to do some research and find out more.
So, thanks for posting, I have to admit that I didn't realise what these parameters actually meant.
More things to learn - keeps the brain active!!
 
Thanks M
Good points.
For the record, the drone itself doesn't have a zoom - the only way that is achieved (and there was some on the video) is to actually fly the drone nearer/further away from the subject.
But I also did some zooming during the editing on the PC.
I hadn't thought of using a non linear zoom/pan.
So, I have just reloaded the project and looked at the clips where I used the PC software to zoom/pan.
And, yes, the tool that I used has three parameters - linear, discrete and smooth.
From the little icons that are associated with the three parameters, it seems that linear (the one that I used) does what it says - from the start of the zoom/pan, it applies a constant transformation until it reaches the end of the zoom/pan. Smooth seems to apply the most at the middle and least at the beginning/end of the transformation. I don't know what discrete does but its icon seems to imply that it does the opposite of smooth (but that doesn't make sense). I will have to do some research and find out more.
So, thanks for posting, I have to admit that I didn't realise what these parameters actually meant.
More things to learn - keeps the brain active!!

Haha yes just use smooth. Job done! :)
 
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